Microsoft has started the migration of Minecraft from Amazon Web Services to Azure. It’s a bit surprising considering that Microsoft owns its developer and that Amazon is its main rival in the cloud.
The battle for dominance of cloud services is colossal and industry leader Amazon Web Services has become a giant after exponential growth over the past decade to become the most successful cloud infrastructure company on the planet. AWS could easily pass as a top company with a spectacular revenue and profit figures.
Microsoft has managed to gain ground in recent years with Azure, and the service has become one of the company’s flagship products, reducing its dependence on Windows and Office, the components of which increasingly use Microsoft’s cloud.
Obviously, Microsoft is not going to give anything to Amazon, and incidentally aims to save costs. The software giant acquired the game developer Mojang Studios in 2014 and intends to continue monetizing the large investment that involved an operation valued at over $ 2 billion.
The migration from Minecraft to Azure was hard. The change marks a significant move for Mojang, which has been using AWS since 2014 to offer a subscription service called Realms in Minecraft. Basically, it allows users to quickly set up private spaces where they can play with friends.
Minecraft became the world’s best-selling game in the past decade, beating out Grand Theft Auto V. With data from last May, Mojang has sold over 200 million copies and is played by more than 126 million people every month. It is still one of the games that generate the most videos and reproductions on platforms like YouTube and Twitch.
Microsoft made a good investment and it’s time to bring the game to its cloud platform. The project to include Minecraft in Azure will be completed by the end of 2020. At the user level, we should not notice any changes when playing it or subscribing to its services.